The Big DV public installation
Turned a collaborative festival concept into a CNC-fabricated public installation with seating, storage, an interactive wall, volunteer power, and reusable assembly details.
Products & Devices
Built a laser-cut photo-frame guessing game with flipping tiles, integrated card storage, and a browser crop tool for printable photo sheets.
I designed and built a custom photo-frame guessing game as a personal gift. The idea was to take the familiar logic of a face-guessing game and turn it into something more personal, using real photos of family, friends, and pets instead of generic characters.
The finished piece was built from layered 1/8 inch plywood and laser cut so it could function both as a playable game and as a framed display object when it was not being used. That dual purpose shaped the design. It needed to feel like a finished object worth leaving out, not just a novelty game that would disappear into a closet.
The physical design took more iteration than it first appeared. The flipping photo tiles needed to move smoothly, sit cleanly in the frame, and be easy enough to use without feeling fragile. The plywood layers had to align properly, the tile spacing had to work with the photos, and the matching card set needed somewhere to live so the game stayed self-contained.
I designed integrated storage for the photo cards so the object could hold all of its own pieces. That small detail made the project feel more complete: the game, photo frame, and storage all belonged to the same object rather than becoming separate parts that could be misplaced.
Preparing the photos became its own workflow problem. The source images were inconsistent: different crops, orientations, face sizes, lighting, and backgrounds. To make the game work visually, the faces needed to be prepared in a consistent format and arranged efficiently for printing.
To solve that, I built a small browser-based crop tool. The tool let me crop the source photos into consistent portrait squares and arrange them onto printable 4 by 6 layouts. That made it easier to prepare both the flipping tile images and the matching card set without manually rebuilding every layout by hand.
The project is personal and playful, but it reflects the same kind of thinking I use in more technical work. A simple idea became a product-design problem, a fabrication problem, and a workflow problem at the same time. The final result connected a physical object with a small digital tool so the whole process could be made more consistent, repeatable, and polished.
Related
A few related projects with the same kind of problem-solving thread.
Turned a collaborative festival concept into a CNC-fabricated public installation with seating, storage, an interactive wall, volunteer power, and reusable assembly details.
Creative & Community
For the Design Victoria Festival's Meeting Point Co-Design Challenge, our team’s concept, The Big DV, was selected from six proposals and built into a full-scale public installation. I led much of the technical and fabrication work, turning the shared concept into a CNC-fabricated installation with seating, an interactive design wall, hidden storage, volunteer power, and a practical assembly and handoff plan.
Built a QR-code photo upload and print workflow so event guests could submit images and volunteers could print them without manual file handling.
Digital Tools & Systems
For The Big DV public installation, I built a QR-code photo upload and print workflow so guests could submit images from their phones and volunteers could print them with minimal handling. Behind the simple public interaction was a low-cost automation chain connecting cloud uploads, webhooks, Android automation, file sync, kiosk setup, privacy controls, and fallback alerts.
Designed two 3D-printed espresso tools: a flexible TPU puck ejector and a parametric tamper station sized around real portafilter dimensions.
Products & Devices
Designed small 3D-printed espresso tools for a bottomless portafilter: a flexible TPU grounds ejector and a parametric OpenSCAD tamper station. The ejector seals to the basket and uses air pressure to push spent grounds into the compost. The tamper station can be adjusted around real portafilter dimensions, such as basket diameter, ears, handle angle, saddle height, and counter clearance.